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Once in a Blue Moon: Safe & Sound Event Guide

Updated: Jun 27, 2023


Image credit: SugarBombs.Rads


**SUBJECT TO CHANGE PORTING TO LIVE SERVERS**


With thanks to Garust, Vicyorus, SugarBombs.Rads, Coffee888, and GamerMOM.

 

This guide is broken up into the following sections:

  • The event

  • Circuit Breaker spawn locations

  • Rewards


Safe & Sound is part of the Once in a Blue Moon DLC that drops in June 2023.


This event will be permanently added to the Public Event list.


A notification will appear in the top left-hand corner of your screen and in the World Activity tab in the bottom left-hand corner.


As with all new events, Safe and Sound will be one of two events that can run on the hour, every hour for the first two weeks after the patch.



You do not "need" any particular items or equipment for this event however the following is recommended to make the event a little bit easier:


  • Jetpack torso mod

  • Marsupial mutation

  • Speed Demon mutation

  • Damage output buffs such as food, chems, and alcohol

  • Max AP and AP Regen food buffs

  • Turn off all unrelated event and quest map markers in your pip-boy


This event can be solo'ed providing you run a combat build.

 

The Event


You have 7 mins to speak to Vera and start the event.


Vera will ask you to kill the critters that have taken over Middle Mountain Pit Stop


There are 4 areas that you need to kill and clear the critters from. You have 6 minutes to complete this task or the event will fail.


Area 1: Kill the 3 Wolves at the General Store


Area 2: Kill the Honeybeast and 3 Beeswarms at the Boozin Brahmin


Area 3: Kill the 2 Yao Guai's at the Sleep Stop


Area 4: Kill the 3 Radscorpions in the middle area of the three cabins


The area search bar on your HUD will change to map markers when three enemies are left.


Once you have killed all the critters, Vera will ask you to find and repair six Circuit Breakers.


You have 4.30 minutes to locate the Circuit Breakers. As you repair them, you will receive a mix of circuits, loose gears, loose screws, raw rubber, and loose springs.


If you are running this event solo then I recommend fixing the circuit breakers in the following order:


Circuit Breaker 1

Can be found on the roof of the General Store. If you do not have a jet pack, there are stairs at the back of the cabin.


Circuit Breaker 2

Staying on the rooftop, turn around and follow the bridge South. Keep heading South until you cross the second wooden bridge. The circuit breaker is on the fence on your left.


Circuit Breaker 3

Turn West and follow the rooftop along until you get to the Sleeping Quarters cabin. The Circuit Breaker is on the roof.


Circuit Breaker 4

Jump down to ground level and head inside the Boozin Brahmin cabin. The circuit breaker is against the back wall, near the bar.


Circuit Breaker 5

In the middle of the cabins, on the Main Tower Repeller.


Circuit Breaker 6

Face NW from the Main Tower Repeller and head over to the blue trailer. The circuit breaker is on the tower at the Western end.


The area search bar on your HUD will change to map markers when there are 2 circuit breakers left to repair.

Once you have repaired all the circuit breakers, you must defend the "Main Tower Repeller" against 3 waves. Any enemies left alive at the end of each wave will insta-die.


If the Main Tower Repeller breaks then the event will fail.


Wave 1 length: 1 minute

Wave 2 length: 1 minute

Wave 3 length: 2.5 minutes

Break between waves: 20 seconds

Enemies:

  • Honeybeasts and Bee Swarms

  • Floaters

  • Yai Gaui's

  • Radtoads

  • Wolves

  • Radscorpions


At the end of the third wave, the Blue Devil will spawn.


The Blue Devil has an attack similar to Earl during a Colossal Problem and will send you screaming in a different direction. Liquid Courage will cancel out this attack.


Once the Blue Devil is destroyed then the event will end.


The Blue Devil will always spawn as a Legendary and drops the following upon death:

  • Legendary weapon or armour

  • Dog Meat

  • Wolf Meat

  • Bone scrap

  • Acid scrap

  • Gunpowder

  • Adhesive

 

Rewards

Downloadable version here.



Base XP 400

Base Caps 100

Treasury Notes x1

Legendary Cores x1-3

Contextual Ammo

Stimpaks

Food

  • Corn

  • Tarberry

  • Crispy Squirrel Bits

  • Iguana Bits

  • Iguana On A Stick

  • Mutfruit

  • Squirrel Bits

  • Squirrel On A Stick

  • Razorgrain

  • Tato

  • Carrot

  • Melon

Magazines

I'm not listing all 96 magazines that can drop as an event reward. You will receive 1 magazine from one of the sets listed below.

  • Tales from the West Virginia Hills 1-5

  • Astoundingly Awesome Tales 1-13

  • Backwoodsman 1-10

  • Grognak the Barbarian 1-10

  • Guns and Bullets 1-10

  • Live & Love 1-9

  • Scouts' Life 1-10

  • Tesla Science 1-9

  • Tumblers Today 1-5

  • Unstoppables 1-5

  • U.S. Covert Operations Manual 1-10


Trading Cards

100% chance to drop

25% chance to drop (Individual)


These can be traded and dropped to other players.


A display case for them will be rewarded at rank 14 from the Season 13 scoreboard and later available for gold bullion.




Beast of Beckley Card


Blue Devil Card


Jersey Devil Card


Sheepsquatch Card


Weapons

80% chance to drop

26.66% chance to drop (Individual)


Weapons are tradeable.


The Kabloom

  • Pump Action Shotgun

  • Instigating

  • Explosive

  • +250 Damage Resistance While Reloading

  • Target takes 50 poison damage over 10 seconds


Cryptid Jawbone Knife

  • Combat Knife

  • Vampire's

  • +40% Weapon Swing Speed

  • Weapons break 50% slower

  • +50% damage to Cryptids


Blue Ridge Branding Iron

  • Shishkebab

  • Instigating

  • +40% Weapon Swing Speed

  • +1 Strength

  • Targets burn for 24 damage over 3 seconds


Plans

100% chance to drop

5.26% chance to drop (Individual)


Plans will continue to drop once learned.


Plan: Blue Devil Backpack Flair

Non-Tradeable


Plan: Blue Devil Curtain Door

Tradeable


Plan: Blue Devil Plushie

Tradeable


Plan: Blue Devil Outfit

Tradeable


Plan: Blue Devil Pelt Hood

Tradeable


Plan: Blue Devil Statue

Tradeable


Plan: Blue Ridge Rug

Tradeable


Plan: Brahmin Backpack

Tradeable


Plan: Pink Brahmin Plushie

Tradeable


Plan: Brahmin Skin Rug

Tradeable


Plan: Cartography Table

Tradeable


Plan: Kids Brahmin Clock

Tradeable


Plan: Milkman Hat

Tradeable


Plan: Milkman Outfit

Tradeable

Outfit is tradeable once made.


Plan: Mounted Blue Devil Head

Tradeable


Plan: Paddock Fences

Tradeable


Plan: Paddock Gate

Tradeable


Plan: Traveler's Wagon

Tradeable


Plan: Truckbed Trailer with Junk

Tradeable

 

Hi, I'm Kat or Duchess

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I'm an Australian data miner who writes farming, event, and food buff guides for Fallout 76.

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